
Case 45 was a live interactive experience akin to a gameshow that I was I was 'Interactive Designer' for, working out the logistics of the interactive element of the project involving Snapchat, as well as designing all the promotional material and branding.

The basic premise of Case 45 was that each of the players were all accomplices in a crime, and one of the players has snitched on the others. The antagonist of the experience 'Anonymous' (obviously based off of the real world hacker group), is giving the players the chance to go free if they can identify the snitch.